![]() Better choice-making system that does not turn the player into super-Hitler or Mother Theresa Building upon the foundation of the tapes system of 1, with the story of Mark Meltzer being a particular highlight Here are the things Bioshock 2 has above the original: Worth noting that even though I think that 2 is a superior game, I do not think it was a sequel that needed to exist. It becomes a catch-all plot device used to explain most things away. I have played both Bioshock 1 and 2 multiple times, and I am going to say that Bioshock 2 is the better game, even if it suffers from some plot issues, the biggest one being that ADAM is basically subjected to the same treatment that the Force was in the Star Wars prequels. When you end your story on 'nothing really matters because of dimensional singularities' I find it hard to take your story seriously. It was a bold sidestep, but a sidestep nonetheless. The first game was unique, the second game tried to make an interesting 'what if' scenario out of it, and Infinite just made a big sidestep. Yeah, Infinite's ending kinda allows that to happen, but that just makes this all sound like amateur fanfiction to the point where I draw the line. A dimension where Sofia Lamp was always involved in the goings on and was a high profile figure of Rapture and rival to Andrew Ryan. Due to Infinite's crux of there being an infinite amount of alternate dimensions, you could look at BioShock 2 as simply being set within a different dimension to the original BioShock. I agree with you on BS2's story not fitting into place inline with the original, but that's the funny thing about Infinite. The other games tried to capitalize on the first game's story structure, but despite the gameplay improvements, Bioshock 2 just felt kinda out of place due to the fact that the antagonist wasn't seen or heard from in the first game and Infinite botched its storytelling at the end pretty badly. It isn't a perfect game by any stretch, but for games trying more complex narratives, it rates higher than most. The first game has a certain magic to it. ![]()
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